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Tythor

3
Posts
A member registered Jun 13, 2020

Recent community posts

I have no clue what fixed it, but I tried launching the game this morning, and it started up perfectly fine. I had a feeling the issue was specific to my computer since I couldn't find anyone having similar problems online. Sorry for the trouble, and thanks for the amazing game Noel!

Thanks for replying Noel. I believe this it it:

Hi Noel,  I'm actually trying to launch Celeste on macOS High Sierra, and it keeps crashing. This is from the error log :

6/13/2020 1:47:02 PM
System.DllNotFoundException: mojoshader
  at (wrapper managed-to-native) MojoShader.INTERNAL_glBestProfile(MojoShader/MOJOSHADER_glGetProcAddress,intptr,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,intptr)
  at MojoShader.MOJOSHADER_glBestProfile (MojoShader+MOJOSHADER_glGetProcAddress lookup, System.IntPtr lookup_d, MojoShader+MOJOSHADER_malloc m, MojoShader+MOJOSHADER_free f, System.IntPtr malloc_d) [0x00000] in <4aab567ce63d4d3d8764d881a46a5917>:0 
  at Microsoft.Xna.Framework.Graphics.OpenGLDevice..ctor (Microsoft.Xna.Framework.Graphics.PresentationParameters presentationParameters, Microsoft.Xna.Framework.Graphics.GraphicsAdapter adapter) [0x00302] in <4aab567ce63d4d3d8764d881a46a5917>:0 
  at Microsoft.Xna.Framework.SDL2_FNAPlatform.CreateGLDevice (Microsoft.Xna.Framework.Graphics.PresentationParameters presentationParameters, Microsoft.Xna.Framework.Graphics.GraphicsAdapter adapter) [0x00035] in <4aab567ce63d4d3d8764d881a46a5917>:0 
  at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor (Microsoft.Xna.Framework.Graphics.GraphicsAdapter adapter, Microsoft.Xna.Framework.Graphics.GraphicsProfile graphicsProfile, Microsoft.Xna.Framework.Graphics.PresentationParameters presentationParameters) [0x000a4] in <4aab567ce63d4d3d8764d881a46a5917>:0 
  at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice () [0x000ae] in <4aab567ce63d4d3d8764d881a46a5917>:0 
  at Microsoft.Xna.Framework.GraphicsDeviceManager.get_GraphicsDevice () [0x00008] in <4aab567ce63d4d3d8764d881a46a5917>:0 
  at Microsoft.Xna.Framework.Game.InitializeGraphicsService () [0x00033] in <4aab567ce63d4d3d8764d881a46a5917>:0 
  at Microsoft.Xna.Framework.Game.get_GraphicsDevice () [0x00008] in <4aab567ce63d4d3d8764d881a46a5917>:0 
  at Celeste.Settings.get_MaxScale () [0x00005] in <0346aea246134d37b6097e247b022b4e>:0 
  at Celeste.Settings.AfterLoad () [0x00028] in <0346aea246134d37b6097e247b022b4e>:0 
  at Celeste.Celeste..ctor () [0x0005d] in <0346aea246134d37b6097e247b022b4e>:0 
  at Celeste.Celeste.Main (System.String[] args) [0x0011c] in <0346aea246134d37b6097e247b022b4e>:0

I've tried rebooting my computer, reinstalling the game from itch.io, and reinstalling from the itch app, with no success.